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Donnerstag, 9. September 2021 12:37
HUMANKIND V1.02.0132-S10, RELEASE (64-bit Standalone, build: 166806)

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12:37:29:592NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

12:37:29:696NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

12:37:29:699NoneAmplitude.Framework version 2.5.16+496d0d3f13.

Amplitude.Framework.Application:OnApplicationStarting()

12:37:29:699NoneStarting the application, version is V1.02.0132-S10, RELEASE (64-bit Standalone, build: 166806)...

Amplitude.Framework.Application:OnApplicationStarting()

12:37:29:699NoneMultiplayer cross-compatibility version is 33b1da23d0252abfdb2c41bb18ecbd40.

Amplitude.Mercury.Application:OnApplicationStarting()

12:37:29:742NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

12:37:29:772NoneLoading registry file 'D:/Steam/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:29:842NoneRegistry file 'C:\Users\admin\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:29:927NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

12:37:30:076NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:30:097NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:30:104NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:30:177NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

12:37:30:216NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

12:37:30:577NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

12:37:30:578NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

12:37:30:638NoneUsing digital distribution credentials: 'mathemagician', 0x01100001047bb855, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

12:37:30:638NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

12:37:30:640NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

12:37:30:661NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

12:37:31:206NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

12:37:31:245NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

12:37:31:262NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

12:37:31:283NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:31:604NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:31:763NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:31:794NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:105NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:106NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:108NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:247NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:247NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:247NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:258NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:260NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:261NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:32:310NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

12:37:32:310None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

12:37:32:431NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:32:440NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

12:37:32:445NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

12:37:32:552NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

12:37:32:618NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:32:729NoneScanned 124 assemblies in 176 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

12:37:32:767NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:32:778NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:33:029NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:33:088NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:33:241UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 963 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

12:37:33:251NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:33:328NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:34:241NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:34:244NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:36:073NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

12:37:36:073None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

12:37:36:076NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

12:37:36:077NoneConverting 'english' to iso 'en-US'.

Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()

12:37:36:111NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:36:333NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:37:36:333NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

12:37:36:343NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

12:37:36:346NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

12:37:36:346NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

12:37:36:872NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

12:37:36:875UI Steam[UI] Resolution initialized to 1920x1080

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:37:37:021NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

12:37:37:041NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

12:37:37:042NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

12:37:37:042NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

12:37:37:043NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

12:37:37:062UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:37:37:317NoneMovie start after 5,0143464

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

12:37:37:341NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

12:37:49:286NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

12:37:49:287NoneMovie end after 16,9835566

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

12:37:49:290NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:37:49:357NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:49:389NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:49:458NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:49:468NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:37:49:647NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

12:37:49:649None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

12:37:49:651None[Analytics] Starting Analytics Public Session with user_id 76561198035482709 ; gamecode 1124300 ; platformID 1 ; application_version V1.02.0132-S10, RELEASE (64-bit Standalone, build: 166806); sessionId a141c36ab79c47adb0b7bd43b992aae8

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

12:37:49:814NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

12:37:49:822NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

12:37:50:042NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:36:814NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:815NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:815NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:815NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:815NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:816NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:877NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:36:877NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

12:38:38:736NoneSpent 48,9131663 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

12:38:38:781NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

12:38:38:852NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

12:38:38:852NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

12:38:38:852NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

12:38:39:051None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

12:38:39:051None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

12:38:39:187None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

12:38:39:187None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

12:38:39:360UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:42:566None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:38:42:568None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:38:42:662None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:38:42:670UI Steam[UI] Finished loading out-game windows windows in 3,1 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:42:698NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:38:42:707NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:42:725NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:43:612NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:43:972NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:44:054NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:45:024NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:45:036NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:45:983NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:45:989NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:45:991NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:46:000NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:46:021NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:46:030NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:38:47:589NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:38:48:025NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:38:57:669NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

12:38:58:516NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

12:39:00:922UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:00:968NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:39:00:976NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:00:976NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:39:00:997NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:39:01:179NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:39:01:184NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:39:01:187NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

12:39:02:135None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:588None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:640None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:700None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:782None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:872None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:873None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:02:912None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:03:001None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:03:001None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:03:011None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:03:011None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:04:169None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:07:398None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:07:445None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:39:07:823UI Steam[UI] Finished loading in-game windows windows in 5,6 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:07:830NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

12:39:07:854NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

12:39:12:664NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:665NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:12:728NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:729NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:735NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:735NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:739NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:748NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:749NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:750NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:750NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:750NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:750NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:750NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:751NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:773NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:773NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:773NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:773NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:773NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:782NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:782NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:782NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:783NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:786NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:792NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:812None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:813None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:816None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:816None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:816None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:817None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:12:823None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:14:929None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

12:39:14:950NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

12:39:14:950NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

12:39:14:995NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

12:39:15:001NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:39:15:117NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:15:118NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

12:39:16:091NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:39:16:092NoneLoading AI save: Mughals Turn 244.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

12:39:16:150NoneCan't retrieve AI entity 27205.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:150NoneCan't retrieve AI entity 27205.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 27205.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 27205.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 27205.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 24609.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 24609.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 24609.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 24609.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:151NoneCan't retrieve AI entity 24609.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:16:224NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:39:17:223NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:39:17:793NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:39:18:518NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:24:299NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

12:39:24:300NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:24:358NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:26:043NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:26:109NoneGround materials using mid res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

12:39:27:723NoneSculpting elements using mid res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:723NoneSculpting elements using mid res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:723NoneSculpting elements using mid res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:723NoneSculpting elements using mid res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:723NoneSculpting elements using mid res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:724NoneSculpting elements using mid res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:27:724NoneSculpting elements using mid res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:39:29:550NoneRivers using mid res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:39:29:550NoneRivers using mid res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:39:29:550NoneRivers using mid res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:39:29:582NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:582None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

12:39:29:594NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:594NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:595None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

12:39:29:595None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

12:39:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:596NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:621NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:627None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

12:39:29:627NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:627None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

12:39:29:628NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:628NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:628NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:628NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:628NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:629NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:642NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:643NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:29:709NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:29:709NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:754NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:755NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:755NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:29:755NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:30:826NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:30:865NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:30:865NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:33:489NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:35:450NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:35:450NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:37:057NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:37:057NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:37:057NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:37:058NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:38:663NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:38:663NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:38:663NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:40:092NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:42:095NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:44:083NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

12:39:44:083NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:44:084NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:39:44:084NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:45:345NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:45:415NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:57:739NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:39:57:749NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:57:749NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:57:749NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:57:749NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:39:59:235NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:59:240NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:39:59:240NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:02:986NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:40:02:986NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:40:02:986NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:40:03:168NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:03:168NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:03:168NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:03:169NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:05:767NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:05:767NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:05:767NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:05:767NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:07:487NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:07:718NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:08:017NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:08:017NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:08:017NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:08:017NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:08:170NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:08:171NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:08:367NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:08:577NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:08:757NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:08:915NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:09:253NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:09:395NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:09:558NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:09:708NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:09:861NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:10:058NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:10:058NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:10:059NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:10:060NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:10:189NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:10:189NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:10:189NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:10:189NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:10:227NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:10:753NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:11:823NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:12:054NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:12:306NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:12:387NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:12:387NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:12:387NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:12:387NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:12:609NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:12:937NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:13:247NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:13:465NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:13:519NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:13:519NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:13:520NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:13:540NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:40:17:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:040None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:054None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #28979 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:540None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:548None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:18:969None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:291None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:299None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:308None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:313None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:324None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:647None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:651None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:683None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:696None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:703None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:954None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:959None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:972None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:19:978None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:224None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:231None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:235None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:239None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:246None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:259None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:264None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:268None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:303None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:319None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:331None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:374None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:377None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:380None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:384None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:392None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:397None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25055 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:408None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:419None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:431None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:436None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:440None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:449None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:454None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:457None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:475None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #27489 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:484None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:499None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:507None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:513None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:518None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:522None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:535None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:541None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:549None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:557None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:571None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:578None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:582None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:586None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #18116 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:592None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:600None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:606None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:616None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:632None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:641None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #12308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:645None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:650None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:659None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:665None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:671None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:678None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:688None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:693None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:696None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:705None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:709None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:712None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:735None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:20:755NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 62432 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:40:20:761UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:20:907NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

12:40:20:996NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

12:40:21:000NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

12:40:21:149NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:28:632NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

12:40:28:640NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

12:40:28:641NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

12:40:33:039NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:33:846NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:35:299None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:300None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:301None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:301None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:302None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:302None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:303None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:304None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:305None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:305None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:306None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:307None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:308None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:309None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:309None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:310None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:311None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:312None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:313None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:313None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:314None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

12:40:35:373UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 1,3 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:35:427NoneAI Synchronization took 43,4272ms at frame 10 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:35:965NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:36:215NoneAI Synchronization took 387,8239ms at frame 17 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:36:352NonePresentation Battle 29084: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2147090432, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:360NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:36:376NoneRestorePresentationBattlePreview created ticket #3.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:36:377NonePresentation Battle 29084: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:381NonePresentation Battle 29084: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:387NonePresentation Battle 29084: Execute action[0]: ContenderJoined. EmpireIndex=36, Group=Attacker, Modifiers=None, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:389NonePresentation Battle 29084: Execute action[0]: SetAutoResolveFor. EmpireIndex=36, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:389NonePresentation Battle 29084: Execute action[0]: ContenderJoined. EmpireIndex=0, Group=Defender, Modifiers=None, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:389NonePresentation Battle 29084: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:389NonePresentation Battle 29084: Execute action[1]: ParticipantJoined. EmpireIndex=36, Guid=27489, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:394NonePresentation Battle 29084: Execute action[2]: ParticipantJoined. EmpireIndex=36, Guid=28979, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:394NonePresentation Battle 29084: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=13162, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:395None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:36:395NonePresentation Battle 29084: Execute action[4]: ReportDeploymentZone. EmpireIndex=36, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:413NonePresentation Battle 29084: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:415NonePresentation Battle 29084: Execute action[6]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:419NonePresentation Battle 28670: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2147090432, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:420NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:36:437NoneRestorePresentationBattlePreview created ticket #4.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:36:438NonePresentation Battle 28670: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:438NonePresentation Battle 28670: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:438NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=27, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:438NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=27, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:438NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=2, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:439NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=2, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:439NonePresentation Battle 28670: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:439NonePresentation Battle 28670: Execute action[1]: ParticipantJoined. EmpireIndex=27, Guid=27199, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:439NonePresentation Battle 28670: Execute action[2]: ParticipantJoined. EmpireIndex=27, Guid=28677, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:439NonePresentation Battle 28670: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=28672, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:440NonePresentation Battle 28670: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=1807, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:440NonePresentation Battle 28670: Execute action[5]: StartSiege. EmpireIndex=27. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:442NonePresentation Battle 28670: Execute action[5]: UpdateSiegeStatus. Stock=3.00, Net=3.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:36:521NoneRequestRestoreAsyncOperation_Completed for ticket #3.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

12:40:36:522NoneRestorePresentationBattlePreview skipped due to ended battle #29084

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:40:36:529NoneRequestAsyncOperation_Dismissed for ticket #3.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:40:36:531NoneRequestRestoreAsyncOperation_Completed for ticket #4.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

12:40:36:531NoneRestorePresentationBattlePreview skipped due to invalid battle #28670

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:40:36:531NoneRequestAsyncOperation_Dismissed for ticket #4.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:40:36:536NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:37:735NoneAI post synchronization passes took 1,5 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:38:379NonePresentation Battle 29084: Execute action[7]: ContenderConfirmed. EmpireIndex=36 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:40:38:802NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:38:962NoneCan't find entity 18116 of ongoing task. Fails the task 5519.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:40:39:888NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:40:064None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:40:40:109NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:40:389NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:40:700NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:41:268None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:41:531NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:41:702NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:41:781NoneThe AI decision process took 5,6 seconds to be executed (3,5 seconds of AI processing and 2,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:42:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:40:42:250NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:42:357NoneAI Synchronization took 415,9524ms at frame 78 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:42:601NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:42:885NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:43:162NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:43:277None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:40:43:448NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:43:769NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:43:829NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:44:053NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:44:314NoneAI Synchronization took 401,3771ms at frame 115 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:44:623NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:44:912NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:45:067None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:40:45:178NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:45:516NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:45:757NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:45:977NoneAI Synchronization took 381,5616ms at frame 136 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:46:321NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:46:599NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:46:678None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:40:47:089NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:47:497NoneAI Synchronization took 330,0101ms at frame 139 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:40:48:039NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:40:48:162None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:40:48:568NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:40:50:094None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:05:792NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:05:872NonePresentation Battle 29084: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:41:05:940NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:05:961NoneAI Synchronization took 20,6903ms at frame 146 (entities created: 0 deleted: 0 synchronized: 8 last entity synchronized: 2038 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:41:06:567NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:06:874NonePresentation Battle 29084: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:41:06:881None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:882None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:882None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:885None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:885None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:885None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:886None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:889NoneReleasePresentationBattlePreview attacker #27489, defender #13162

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:921NoneHidePresentationBattlePreview attacker #27489, defender #13162

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:41:06:930None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:930None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:932None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:932None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:41:06:997NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:08:279None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:08:786NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:08:873NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:09:012NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:09:682None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:10:162NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:11:580NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:13:570None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:14:015NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:15:866NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:15:972NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:16:151NoneAI Synchronization took 361,2624ms at frame 158 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:41:17:625None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:18:101NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:27:688NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:28:034NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:28:744NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:28:829NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:29:741None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:29:785NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:29:879NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:30:336NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:31:759None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:32:247NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:35:291NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:37:499NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:37:582NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:37:663None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:38:109NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:38:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:38:605NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:39:468NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:39:590NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:39:658None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:40:168NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:40:215NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:40:669NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:40:815NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:41:492NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:41:628NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:41:665None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:41:768NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:42:170NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:42:497NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:42:638NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:42:771NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:43:485NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:43:610NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:43:712None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:43:770NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:44:207NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:44:509NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:44:633NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:44:745NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:45:647None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:46:099NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:52:154NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:52:283NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:52:599NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:53:238NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:53:326NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:53:735None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:54:175NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:54:242NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:54:357NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:54:915NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:55:393NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:55:658None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:56:096NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:56:200NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:57:292NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:57:621None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:41:58:097NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:41:58:235NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:41:59:624None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:00:112NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:04:276NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:04:370NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:05:252NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:05:349NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:05:633None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:06:073NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:07:630None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:08:091NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:08:214NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:08:314NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:09:719None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:10:170NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:10:227NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:11:619None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:12:073NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:21:466NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:21:592NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:22:035NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:22:582NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:22:709NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:23:447NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:23:619NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:23:764None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:24:345NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:24:616NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:25:775None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:26:324NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:28:184NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:42:28:188NoneCreatePresentationBattlePreview attacker #12802, defender #15126, ticketnumber #1191.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:42:28:316NoneHidePresentationBattlePreview for ticket #1191 with current ticket #1191.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:42:28:316NoneHidePresentationBattlePreview nothing to hide yet.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:42:28:318NoneRequestAsyncOperation_Dismissed for ticket #1191.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:42:28:452NoneReleasePresentationBattlePreview attacker #12802, defender #15126

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:42:28:452None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:42:31:929NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:32:032NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:32:928NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:33:025NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:33:326NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:33:766None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:33:962NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:34:053NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:34:308NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:35:068NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:35:725None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:36:308NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:42:36:639NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:42:37:747None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:42:38:293NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:45:18:243NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

12:45:18:569NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:19:701None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:45:20:166NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:45:55:533NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:55:700NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:56:035NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:56:590NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:56:712NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:57:500NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:57:676NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:57:806None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:45:58:274NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:45:58:603NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:58:725NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:45:59:229None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:45:59:710NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:01:191None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:01:642NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:02:184NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:03:218None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:03:675NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:21:460NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:21:586NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:21:897NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:22:365NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:22:553NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:23:229None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:23:500NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:23:609NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:23:705NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:24:579NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:24:795NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:25:254None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:25:732NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:36:150NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:37:223None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:37:686NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:39:879NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:41:219None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:46:41:696NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:46:59:180NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:46:59:294NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:01:235None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:47:01:709NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:47:09:719NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:09:835NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:11:234None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:47:11:757NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:47:25:937NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:27:248None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:47:27:696NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:47:31:418NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:33:234None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:47:33:706NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:47:35:132NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:47:37:252None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:47:37:713NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:48:42:462NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:48:43:245None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:48:43:705NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:48:49:479NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:48:51:277None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:48:51:716NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:48:56:554NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:48:56:746NoneAI Synchronization took 362,0755ms at frame 377 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:48:56:809NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:48:57:486None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:48:57:921NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:00:041NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:01:485None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:01:950NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:12:017NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:12:240NoneAI Synchronization took 351,8475ms at frame 381 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:49:13:449None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:13:901NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:16:635NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:16:873NoneAI Synchronization took 351,5104ms at frame 384 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:49:17:575None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:18:041NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:19:638NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:19:857NoneAI Synchronization took 364,7539ms at frame 387 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:49:21:571None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:22:040NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:28:424NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:29:574None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:30:034NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:41:665NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:43:572None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:44:023NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:44:505NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:45:564None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:46:041NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:49:54:134NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:49:55:541None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:49:56:002NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:06:832NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:07:049NoneAI Synchronization took 365,0682ms at frame 394 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:50:07:117NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:07:728None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:08:188NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:13:965NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:15:731None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:16:204NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:45:044NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:45:761None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:46:220NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:46:419NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:46:560NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:47:635NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:47:763None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:47:780NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:48:226NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:49:754None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:50:201NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:50:52:127NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:52:274NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:50:53:760None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:50:54:227NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:52:19:798NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:52:19:927NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:52:21:815None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:52:22:332NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:52:48:951NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:52:49:809None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:52:50:270NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:53:15:789NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:17:803None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:53:18:272NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:53:19:872NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:20:210NoneAI Synchronization took 365,9293ms at frame 419 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:53:20:229NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:21:870None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:53:22:314NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:53:25:076NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:25:227NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:25:892None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:53:26:365NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:53:52:157NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:52:363NoneAI Synchronization took 355,9527ms at frame 425 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:53:52:667NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:53:53:848None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:53:54:339NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:54:01:054NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:54:01:838None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:54:02:346NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:54:07:148NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:54:07:866None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:54:08:343NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:54:46:608NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:54:46:608NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:54:47:491NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:55:12:374NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

12:55:45:231None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

12:55:46:370None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

12:55:47:285None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

12:55:48:195None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

12:56:02:005None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

12:56:20:841NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:56:21:118NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:56:23:053None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:56:23:547NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:04:947NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:05:042NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:05:681NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:05:797NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:05:854None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:855None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:855None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:855None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:855None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:855None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:856None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:857None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:857None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:857None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:858None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:05:858None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:053None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:053None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:053None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:053None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:053None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:054None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:06:836NoneAI Synchronization took 393,2419ms at frame 445 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:08:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:58:08:707NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:12:523NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:12:856NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:12:856NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:12:989NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:17:499NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:18:042NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:18:065NoneAI Synchronization took 24,1259ms at frame 454 (entities created: 0 deleted: 0 synchronized: 44 last entity synchronized: 19730 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:18:105NonePresentation Battle 28670: Execute action[6]: UpdateSiegeStatus. Stock=6.00, Net=3.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:18:152NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:18:718NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:18:986NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:19:046None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23854 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:047None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #21245 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22838 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #29145 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:048None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #28979 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:049None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #13592 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #28957 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:050None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #23506 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13162 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28393 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #25397 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:051None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:052None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #24771 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #10255 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:053None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #27993 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:054None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #26611 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12802 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7537 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:055None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #27989 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29123 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29123 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29123 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:056None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25055 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25055 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25055 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Persia #14691 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:057None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:058None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #27489 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #19715 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #18063 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:059None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #18219 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:060None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #9021 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:061None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #29147 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:062None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #29147 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:063None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #29147 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:064None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #22494 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:064None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:064None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:066None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28051 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:067None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #28051 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:077None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #28051 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:097None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28037 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #27591 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #12308 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12308 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12308 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22695 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:103None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9633 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:104None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28071 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:105None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:106None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:106None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:106None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:106None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:106None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:791None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:19:791None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #29152 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:58:19:791None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:885None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:886None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:887None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:888None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29123 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29123 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25055 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25055 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:889None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:890None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:891None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #29147 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #29147 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #28051 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #28051 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12308 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12308 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:893None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:894None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:20:985None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:21:900NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:22:204NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:22:518NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:22:839NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:23:160NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:23:333NoneThe AI decision process took 5,2 seconds to be executed (1,2 seconds of AI processing and 4,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:23:482NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:58:24:545NoneAI Synchronization took 345,7526ms at frame 597 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:25:599None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:26:289NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:26:770NoneAI Synchronization took 374,5305ms at frame 665 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:26:825NonePresentation Battle 29155: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:827NonePresentation Battle 29155: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=36. ParticipantGuid=28979. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:893NonePresentation Battle 29155: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:896NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:26:899NoneRestorePresentationBattlePreview created ticket #4533.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:26:900NonePresentation Battle 29155: Execute action[3]: ParticipantJoined. EmpireIndex=36, Guid=27489, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:907NonePresentation Battle 29155: Execute action[4]: ParticipantJoined. EmpireIndex=36, Guid=28979, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:907NonePresentation Battle 29155: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=13162, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:907None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:26:907NonePresentation Battle 29155: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:913NonePresentation Battle 29155: Execute action[7]: ReportDeploymentZone. EmpireIndex=36, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:919NonePresentation Battle 29155: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:920NonePresentation Battle 29155: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:26:920None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:26:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:58:26:921None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:27:009NoneRequestRestoreAsyncOperation_Completed for ticket #4533.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

12:58:27:016NoneRestorePresentationBattlePreview skipped due to ended battle #29155

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:58:27:017NoneRequestAsyncOperation_Dismissed for ticket #4533.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:58:27:149NonePresentation Battle 29155: Execute action[10]: ContenderConfirmed. EmpireIndex=36 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:58:27:765None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:28:500NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:28:946NoneAI Synchronization took 349,5318ms at frame 725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:29:757None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:30:180NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:30:605NoneAI Synchronization took 345,3009ms at frame 765 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:31:487None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:31:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:58:31:906NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:32:374NoneAI Synchronization took 370,9359ms at frame 793 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:58:33:126NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

12:58:33:143NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

12:58:33:144NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

12:58:33:154NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

12:58:33:164None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:33:194NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:33:195NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

12:58:33:683NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

12:58:33:697NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:34:557None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:58:35:026NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

12:58:35:044NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

12:58:35:052None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

12:58:35:394NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:58:35:396NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:35:396NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:58:35:398NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:58:35:407NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:58:35:408NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:58:35:409NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

12:58:35:585NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:35:955NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:35:984NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:004NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:030NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:060NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:082NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:129NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:184NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:237NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:58:36:569NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

12:58:36:575NoneEmpire 9 AI run took 1,7 seconds to be executed (0,2 seconds of AI processing and 1,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:36:576NoneThe AI decision process took 2,8 seconds to be executed (0,9 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:58:36:604NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

12:58:36:723NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

12:58:36:747NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

12:58:39:786NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:787NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:799NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:800NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:809NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:810NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:819NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:820NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:827NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:844NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:844NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:844NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:844NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:844NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:846NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:846NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:847NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:849NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:855NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:855NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:855NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:855NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:855NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:856NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:865NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:870None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:870None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:871None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:871None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:871None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:875None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:39:877None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:40:371None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

12:58:40:384NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

12:58:40:384NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

12:58:40:421NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

12:58:40:421NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:58:41:246NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:58:42:470NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:58:42:470NoneLoading AI save: auto-save 230.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

12:58:42:525NoneCan't retrieve AI entity 18116.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:42:525NoneCan't retrieve AI entity 18116.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:42:616NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:58:42:644NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

12:58:42:949NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:58:43:103NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

12:58:43:103NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:43:153NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:44:495NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:44:554NoneGround materials using mid res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

12:58:44:962NoneSculpting elements using mid res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:44:962NoneSculpting elements using mid res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

12:58:45:694NoneRivers using mid res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:58:45:694NoneRivers using mid res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:58:45:694NoneRivers using mid res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

12:58:45:716NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:716None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

12:58:45:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:723None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

12:58:45:723None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

12:58:45:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:728NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:733None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

12:58:45:733NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:733None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

12:58:45:733NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:733NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:733NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:736NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:736NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:58:45:743NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:58:45:743NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:750NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:752NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:752NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:752NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:45:752NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:492NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:58:51:510NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:51:510NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:51:510NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:510NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:510NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:51:511NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:54:084NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:55:910NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:55:910NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:57:726NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:58:59:310NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:58:59:310NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:58:59:310NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:00:877NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:02:994NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:05:169NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:06:618NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:06:648NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

12:59:20:499NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:20:519NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:20:520NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:20:520NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:20:520NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:20:947NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:20:951NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:20:951NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:23:411NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:59:23:411NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:59:23:411NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

12:59:23:638NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:23:638NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:23:638NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:23:638NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:25:268NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:25:802NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:25:802NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:25:802NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:25:802NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:25:970NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:25:970NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:179NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:26:458NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:459NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:459NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:459NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:468NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:474NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:26:474NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:27:205NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:27:461NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:27:717NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:27:797NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:28:027NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:28:027NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:28:027NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:28:027NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:28:318NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:28:636NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:28:900NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:28:957NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:28:958NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:28:959NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:28:975NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

12:59:29:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:102None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #29145 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:111None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:122None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #28979 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:152None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:162None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:174None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:188None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:204None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:207None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:212None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:237None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:241None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:252None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:255None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:260None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:264None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:268None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:271None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:275None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:280None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:291None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:298None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:303None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:310None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:316None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:327None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:335None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:339None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:344None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:358None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:394None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:397None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:400None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:406None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:414None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:418None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25055 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:427None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:434None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:444None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:447None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:451None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:457None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:460None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:464None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:468None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:480None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #27489 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:488None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:506None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:513None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:526None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:533None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:538None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:551None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:560None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:567None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:573None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:584None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:589None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:596None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:601None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:604None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #29147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:623None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:628None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:641None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:651None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:658None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #12308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:661None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:666None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:672None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:677None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:680None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:686None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:701None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:705None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:712None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:716None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:719None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:722None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:29:745NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 46847 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

12:59:29:750UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:29:777NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

12:59:29:847NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

12:59:29:857NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

12:59:29:894NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:30:036NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

12:59:30:036NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

12:59:30:037NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

12:59:31:066NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:31:264NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:31:723UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:31:770NoneAI Synchronization took 26,3116ms at frame 10 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:31:922NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:32:279NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:32:350NonePresentation Battle 28670: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2147090432, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:352NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:32:354NoneRestorePresentationBattlePreview created ticket #4731.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:32:355NonePresentation Battle 28670: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:355NonePresentation Battle 28670: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:356NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=27, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:356NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=27, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:356NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=2, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:356NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=2, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:356NonePresentation Battle 28670: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:358NonePresentation Battle 28670: Execute action[1]: ParticipantJoined. EmpireIndex=27, Guid=27199, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:378NonePresentation Battle 28670: Execute action[2]: ParticipantJoined. EmpireIndex=27, Guid=28677, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:378NonePresentation Battle 28670: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=28672, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:378NonePresentation Battle 28670: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=1807, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:378NonePresentation Battle 28670: Execute action[5]: StartSiege. EmpireIndex=27. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:379NonePresentation Battle 28670: Execute action[5]: UpdateSiegeStatus. Stock=6.00, Net=3.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:379NonePresentation Battle 28670: Execute action[6]: UpdateSiegeStatus. Stock=6.00, Net=3.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:32:469NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:32:681NoneAI Synchronization took 465,6254ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:32:790NoneRequestRestoreAsyncOperation_Completed for ticket #4731.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

12:59:32:791NoneRestorePresentationBattlePreview skipped due to invalid battle #28670

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:59:32:805NoneRequestAsyncOperation_Dismissed for ticket #4731.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:59:33:917NoneAI post synchronization passes took 1,2 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:38:829None[Empire 8] No suitable tiles found to place construction Extension_Era1_Nubia in settlement 1738.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

12:59:39:458NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:40:110NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:40:315NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:40:519NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:40:747NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:40:982NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:41:136None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:41:222NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:41:359NoneThe AI decision process took 8,7 seconds to be executed (3,3 seconds of AI processing and 5,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:41:471NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:41:676NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:41:911NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:42:155NoneAI Synchronization took 419,832ms at frame 150 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:42:382NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:42:612NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:42:720None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:42:815NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:43:038NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:43:257NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:43:501NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:43:748NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:43:975NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:44:208NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:44:408NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:44:660NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:44:870NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:45:025NoneThe AI decision process took 2,9 seconds to be executed (1,1 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:45:104NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:45:330NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:45:483NonePresentation Battle 29155: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:483NonePresentation Battle 29155: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=36. ParticipantGuid=28979. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:483NonePresentation Battle 29155: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:483NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:45:485NoneRestorePresentationBattlePreview created ticket #5106.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:45:486NonePresentation Battle 29155: Execute action[3]: ParticipantJoined. EmpireIndex=36, Guid=27489, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:486NonePresentation Battle 29155: Execute action[4]: ParticipantJoined. EmpireIndex=36, Guid=28979, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:486NonePresentation Battle 29155: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=13162, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:488None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:45:489NonePresentation Battle 29155: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:494NonePresentation Battle 29155: Execute action[7]: ReportDeploymentZone. EmpireIndex=36, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:509NonePresentation Battle 29155: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:510NonePresentation Battle 29155: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:510None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:45:510None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:45:510None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:45:510NonePresentation Battle 29155: Execute action[10]: ContenderConfirmed. EmpireIndex=36 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

12:59:45:636NoneAI Synchronization took 428,1616ms at frame 232 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:45:898NoneRequestRestoreAsyncOperation_Completed for ticket #5106.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

12:59:45:898NoneRestorePresentationBattlePreview skipped due to ended battle #29155

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

12:59:45:898NoneRequestAsyncOperation_Dismissed for ticket #5106.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

12:59:45:902NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:46:052NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:46:260NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:46:467NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:46:699NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:47:095NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:47:828NoneThe AI decision process took 2,2 seconds to be executed (0,9 seconds of AI processing and 1,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:48:068NoneAI Synchronization took 121,1556ms at frame 294 (entities created: 0 deleted: 0 synchronized: 9 last entity synchronized: 11369 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:48:090NoneAI Synchronization took 20,2079ms at frame 294 (entities created: 0 deleted: 0 synchronized: 6 last entity synchronized: 12648 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:48:121NoneAI Synchronization took 24,3949ms at frame 294 (entities created: 0 deleted: 0 synchronized: 4 last entity synchronized: 13085 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:48:159NoneAI Synchronization took 35,6836ms at frame 294 (entities created: 0 deleted: 0 synchronized: 4 last entity synchronized: 13514 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:48:579NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:48:669NoneAI Synchronization took 449,268ms at frame 294 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:48:928NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:49:306NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:49:530NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:49:865NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:50:199NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:50:242NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:50:502NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:50:772NoneAI Synchronization took 432,6498ms at frame 328 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:51:155NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:51:427NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:51:761NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:52:032NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:52:246None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

12:59:52:338NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:52:419NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:52:654NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

12:59:52:940NoneAI Synchronization took 433,1127ms at frame 364 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:54:351NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:55:829NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:56:245NoneAI Synchronization took 356,791ms at frame 401 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

12:59:57:508NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:58:545NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

12:59:58:551NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

12:59:58:552NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

12:59:58:553NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

12:59:58:557NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:58:557NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

12:59:58:617NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

12:59:58:993NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

12:59:58:996NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

12:59:58:996None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

12:59:59:305NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:437NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:449NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:456NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:466NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:484NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:498NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:517NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:59:59:518NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:59:59:518NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

12:59:59:520NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:59:59:528NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:528NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

12:59:59:539NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:59:59:540NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

12:59:59:557NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:593NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

12:59:59:745NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

12:59:59:746NoneThe AI decision process took 2,2 seconds to be executed (1,1 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

12:59:59:811NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

12:59:59:962NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

13:00:00:331NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:00:04:510NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:511NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:517NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:517NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:521NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:521NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:522NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:531NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:531NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:531NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:531NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:531NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:532NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:532NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:534NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:544NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:544NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:544NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:544NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:544NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:545NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:545NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:547NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:548NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:551NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:557NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:559None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:559None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:559None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:560None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:560None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:560None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:04:568None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:05:173None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

13:00:05:192NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

13:00:05:192NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:00:05:223NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

13:00:05:223NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:00:05:561NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:00:06:112NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:00:06:277NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:00:06:277NoneLoading AI save: Mughals Turn 244.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

13:00:06:367NoneCan't retrieve AI entity 18116.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:06:367NoneCan't retrieve AI entity 18116.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:06:433NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:06:443NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:00:06:598NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

13:00:06:598NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:06:667NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:08:761NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:08:822NoneGround materials using mid res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

13:00:09:171NoneSculpting elements using mid res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:09:185NoneSculpting elements using mid res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:00:10:236NoneRivers using mid res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:00:10:236NoneRivers using mid res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:00:10:236NoneRivers using mid res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:00:10:258NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:259None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:00:10:264NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:264NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:264NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:265None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:00:10:265None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

13:00:10:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:270NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:275None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

13:00:10:275NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:275None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:276NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:279NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:279NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:10:288NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:10:288NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:291NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:292NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:292NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:292NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:292NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:10:292NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:103NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:13:135NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:13:136NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:15:187NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:16:904NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:16:904NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:18:555NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:20:143NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:20:143NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:20:143NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:21:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:853NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:23:853NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:23:854NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:25:948NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:27:352NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:27:404NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:00:35:079NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:35:082NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:35:082NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:35:082NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:35:082NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:35:375NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:35:375NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:35:375NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:37:225NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:00:37:226NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:00:37:226NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:00:37:350NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:37:350NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:37:350NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:37:350NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:38:949NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:39:298NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:39:482NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:720NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:39:720NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:39:720NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:39:720NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:39:924NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:925NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:925NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:926NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:926NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:926NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:927NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:39:927NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:40:355NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:40:642NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:40:892NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:41:012NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:41:259NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:41:530NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:41:882NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:41:882NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:41:882NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:41:882NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:42:099NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:42:156NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:42:156NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:42:157NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:42:309NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:00:42:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:403None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:409None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #28979 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:427None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:431None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:437None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:452None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:463None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:466None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:469None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:473None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:479None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:486None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:505None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:520None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:526None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:529None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:536None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:539None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:545None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:564None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:568None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:571None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:575None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:580None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:588None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:594None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:597None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:600None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:609None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:652None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:656None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:660None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:663None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:677None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25055 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:684None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:693None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:700None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:704None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:710None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:714None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:722None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:727None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:731None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:735None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:753None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #27489 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:759None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:767None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:776None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:779None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:783None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:788None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:793None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:798None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:801None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:803None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:814None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:824None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:848None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:868None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:876None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:887None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #12308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:914None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:920None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:925None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:932None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:952None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:977None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:988None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:42:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:43:007None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:00:43:011NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 36630 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:00:43:014UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:43:033NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

13:00:43:033NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

13:00:43:033NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

13:00:43:035NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

13:00:43:105NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

13:00:43:105NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

13:00:43:122NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:43:685NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:43:689NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:44:078UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:44:423NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:44:569NonePresentation Battle 28670: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2147090432, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:569NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:44:572NoneRestorePresentationBattlePreview created ticket #5353.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:00:44:572NonePresentation Battle 28670: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:572NonePresentation Battle 28670: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:573NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=27, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:573NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=27, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:573NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=2, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:573NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=2, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:573NonePresentation Battle 28670: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:574NonePresentation Battle 28670: Execute action[1]: ParticipantJoined. EmpireIndex=27, Guid=27199, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:574NonePresentation Battle 28670: Execute action[2]: ParticipantJoined. EmpireIndex=27, Guid=28677, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:574NonePresentation Battle 28670: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=28672, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:575NonePresentation Battle 28670: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=1807, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:575NonePresentation Battle 28670: Execute action[5]: StartSiege. EmpireIndex=27. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:575NonePresentation Battle 28670: Execute action[5]: UpdateSiegeStatus. Stock=3.00, Net=3.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:00:44:700NoneAI Synchronization took 426,7385ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:00:45:262NoneRequestRestoreAsyncOperation_Completed for ticket #5353.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:00:45:262NoneRestorePresentationBattlePreview skipped due to invalid battle #28670

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:00:45:262NoneRequestAsyncOperation_Dismissed for ticket #5353.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:00:45:266NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:45:965NoneAI post synchronization passes took 1,3 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:00:47:235None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:00:47:799NoneThe AI decision process took 3,1 seconds to be executed (2,5 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:00:48:771None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:00:49:332NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:00:50:234None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:00:50:781NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:00:50:864NoneAI Synchronization took 34,8161ms at frame 67 (entities created: 0 deleted: 0 synchronized: 4 last entity synchronized: 8850 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:00:50:881NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:51:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:51:393NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:00:52:137None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:00:52:711NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:01:34:911None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

13:01:39:351NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:39:573NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:40:317None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:01:40:873NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:01:42:512NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:42:660NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:42:800NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:814None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:815None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:852None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:852None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:852None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:42:853None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:43:040NoneAI Synchronization took 22,1415ms at frame 79 (entities created: 3 deleted: 0 synchronized: 72 last entity synchronized: 1796 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:43:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:01:43:201NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:43:343NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:43:702NoneAI Synchronization took 565,1531ms at frame 81 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:43:860NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:43:988NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:43:988NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:44:270NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:48:537NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:48:771NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:48:840NonePresentation Battle 28670: Execute action[6]: UpdateSiegeStatus. Stock=6.00, Net=3.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:48:899NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:49:402NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:49:585NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:49:732NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:49:965NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:50:154NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:50:358NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:50:482NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:50:789NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:50:913NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:51:018None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:01:51:102NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:51:373NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:51:662None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:01:51:757NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:51:879NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:52:000NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:52:119NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:52:250NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:52:648NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:52:827NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:139NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:274NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:407NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:620NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:797NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:53:837None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:01:53:963NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:133NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:326NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:378NoneThe AI decision process took 5,6 seconds to be executed (1,2 seconds of AI processing and 4,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:01:54:512NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:660NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:681NoneAI Synchronization took 24,9041ms at frame 205 (entities created: 0 deleted: 0 synchronized: 6 last entity synchronized: 3090 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:54:823NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:54:977NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:015NoneAI Synchronization took 22,7114ms at frame 215 (entities created: 0 deleted: 0 synchronized: 12 last entity synchronized: 8521 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:55:119NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:252NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:378NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:423NoneAI Synchronization took 23,7619ms at frame 225 (entities created: 0 deleted: 0 synchronized: 5 last entity synchronized: 9173 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:55:503NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:643NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:780NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:55:907NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:56:127NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:56:598NoneAI Synchronization took 581,3564ms at frame 242 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:56:726NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:56:901NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:064NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:206NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:451NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:575NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:709NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:786NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:57:868NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:013None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:01:58:116NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:255NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:478NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:615NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:743NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:58:962NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:59:039NoneThe AI decision process took 2,4 seconds to be executed (1,1 seconds of AI processing and 1,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:01:59:082NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:59:230NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:59:258NonePresentation Battle 29155: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:258NonePresentation Battle 29155: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=36. ParticipantGuid=28979. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:258NonePresentation Battle 29155: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:258NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:59:266NoneRestorePresentationBattlePreview created ticket #5921.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:59:266NonePresentation Battle 29155: Execute action[3]: ParticipantJoined. EmpireIndex=36, Guid=27489, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:266NonePresentation Battle 29155: Execute action[4]: ParticipantJoined. EmpireIndex=36, Guid=28979, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:267NonePresentation Battle 29155: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=13162, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:267None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:59:267NonePresentation Battle 29155: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:273NonePresentation Battle 29155: Execute action[7]: ReportDeploymentZone. EmpireIndex=36, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:287NonePresentation Battle 29155: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:287NonePresentation Battle 29155: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:288None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:59:288None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:01:59:288None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:01:59:378NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:01:59:535NonePresentation Battle 29155: Execute action[10]: ContenderConfirmed. EmpireIndex=36 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:01:59:662NoneAI Synchronization took 459,7765ms at frame 308 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:01:59:867NoneRequestRestoreAsyncOperation_Completed for ticket #5921.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:01:59:867NoneRestorePresentationBattlePreview skipped due to ended battle #29155

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:01:59:868NoneRequestAsyncOperation_Dismissed for ticket #5921.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:01:59:870NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:008NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:142NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:265NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:480NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:606NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:744NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:871NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:00:876None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:01:138NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:276NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:515NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:643NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:695NoneThe AI decision process took 2,0 seconds to be executed (1,1 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:01:771NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:892NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:01:960NoneAI Synchronization took 22,1927ms at frame 375 (entities created: 0 deleted: 0 synchronized: 31 last entity synchronized: 13582 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:02:012NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:02:101NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:02:545NoneAI Synchronization took 560,6388ms at frame 375 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:02:795NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:02:868NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:086NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:157NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:377NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:462NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:672NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:708None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:03:819NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:03:936NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:04:008NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:04:173NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:04:262NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:04:332NoneAI Synchronization took 20,0887ms at frame 406 (entities created: 0 deleted: 0 synchronized: 3 last entity synchronized: 8850 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:04:561None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:02:04:777NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:04:907NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:05:044NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:05:175NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:05:299NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:05:422NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:05:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:02:05:762None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:05:909NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:06:044NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:06:420NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:06:544NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:06:561NoneThe AI decision process took 2,2 seconds to be executed (1,2 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:06:576NonePresentation Battle 29203: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:576NonePresentation Battle 29203: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=11. ParticipantGuid=26774. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:577NonePresentation Battle 29203: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:577NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:06:579NoneRestorePresentationBattlePreview created ticket #6066.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:06:580NonePresentation Battle 29203: Execute action[3]: ParticipantJoined. EmpireIndex=11, Guid=24140, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:580NonePresentation Battle 29203: Execute action[4]: ParticipantJoined. EmpireIndex=11, Guid=26774, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:580NonePresentation Battle 29203: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=12308, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:580None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12308 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:06:581NonePresentation Battle 29203: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:586NonePresentation Battle 29203: Execute action[7]: ReportDeploymentZone. EmpireIndex=11, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:586NonePresentation Battle 29203: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:586NonePresentation Battle 29203: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:589None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:06:590None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #19715 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:02:06:590None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:06:669NoneRequestRestoreAsyncOperation_Completed for ticket #6066.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:02:06:669NoneRestorePresentationBattlePreview skipped due to ended battle #29203

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:02:06:669NoneRequestAsyncOperation_Dismissed for ticket #6066.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:02:06:671NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:06:719NonePresentation Battle 29203: Execute action[10]: ContenderConfirmed. EmpireIndex=11 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:06:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:02:07:150NoneAI Synchronization took 488,7574ms at frame 439 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:07:804NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:07:889NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:08:004NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:08:490None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:08:601NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:08:629NonePresentation Battle 29203: Execute action[11]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:08:630NonePresentation Battle 29203: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:08:637NonePresentation Battle 29203: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:637None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:638NoneReleasePresentationBattlePreview attacker #24140, defender #12308

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:638NoneHidePresentationBattlePreview attacker #24140, defender #12308

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:02:08:638None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:639None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:08:696NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:08:985NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:09:045NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:09:563NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:09:677NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:09:963NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:09:969NoneArmy 12308 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:02:10:049NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:10:212None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:10:448NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:10:746NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:10:803NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:10:912NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:11:337NoneAI Synchronization took 465,5453ms at frame 469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:11:899NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:12:334None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:12:921NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:12:936NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:13:426NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:13:491NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:14:002None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:14:513NoneThe AI decision process took 1,5 seconds to be executed (1,0 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:14:888NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:15:083NoneAI Synchronization took 479,9387ms at frame 483 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:15:161None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23854 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:161None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:161None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #21245 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22838 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #29145 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:162None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:163None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:163None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:163None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:163None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #28979 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #29152 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:164None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #13592 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:165None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:165None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #28957 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:172None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Battle, Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #23506 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13162 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28393 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:173None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #25397 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #24771 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #10255 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #27993 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #26611 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:175None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12802 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7537 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #27989 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:176None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Persia #14691 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #27489 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:177None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #19715 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #18063 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #18219 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:178None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #9021 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #22494 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28037 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:179None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #27591 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22695 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9633 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:180None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28071 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:181None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:182None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:182None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:02:15:182None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:15:182None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:147None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:16:601NoneThe AI decision process took 1,5 seconds to be executed (1,0 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23854 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #23775 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21245 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #22838 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era4_TokugawaShogunate_NaginataSamurais #29145 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23897 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22067 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #28979 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24308 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:687None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #29152 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #23746 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28381 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22678 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #13592 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28957 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Battle, Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #17875 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #27832 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27634 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26045 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #23506 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #22876 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #27157 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28986 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:688None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28393 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #27494 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #22429 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #25272 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #15834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #18207 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy NavalUnit_Era1_Phoenicia_WarGalleys #14155 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27199 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #25702 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #10255 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #23968 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18518 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24498 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:689None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27993 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26769 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #16895 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23847 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #28056 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19178 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26611 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21207 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #12802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #7537 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #27989 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28371 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16894 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27185 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28973 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:690None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28641 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25407 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #27177 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #14691 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #18612 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #27299 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27485 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #26781 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27334 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:691None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27166 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13297 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_HittiteEmpire_NobleChariots #27489 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #21584 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #19715 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #18063 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #17972 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #18219 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27620 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #19260 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15118 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #24766 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25688 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23972 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24140 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6511 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:692None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #24356 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9021 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17869 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26467 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25877 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #29139 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #16142 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #22494 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26050 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28037 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #28007 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #27591 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21490 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26461 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #2278 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #23753 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26605 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:693None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12676 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #23092 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #9633 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #28067 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17339 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #27293 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #26253 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #15699 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26598 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #18209 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #26592 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:16:694None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #25520 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:02:17:583NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:17:911NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:17:981None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:18:497NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:18:540NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:19:021NoneAI Synchronization took 427,3652ms at frame 500 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:19:910None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:20:395NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:29:189NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:29:483NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:29:802NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:29:804None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:30:289NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:30:382NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:30:682NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:30:809NoneAI Synchronization took 426,5829ms at frame 513 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:02:31:657None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:31:891NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:32:154NoneThe AI decision process took 1,3 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:33:118NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:33:689None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:34:180NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:35:687None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:02:36:176NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:02:58:871NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:02:59:594None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:00:038NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:01:805NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:02:514None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:02:970NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:13:121NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:13:848None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:14:338NoneThe AI decision process took 1,3 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:24:333NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:24:479NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:25:024None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:25:445NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:29:478NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:30:174None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:30:594NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:36:993NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:37:124NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:37:501None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:37:956NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:41:425NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:41:956None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:42:399NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:03:50:333NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:03:51:012None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:03:51:511NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:05:998NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:06:988None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:07:397NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:11:304NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:11:429NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:11:519NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:12:056None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:12:401NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:12:523NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:13:438NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:13:482NonePresentation Battle 29155: Execute action[11]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:13:488NonePresentation Battle 29155: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12796. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:14:078None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:14:528NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:16:696NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:16:739NonePresentation Battle 29155: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:16:739NonePresentation Battle 29155: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:16:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:17:478None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:17:912NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:17:988NonePresentation Battle 29155: Execute action[15]: ParticipantUnitCreation. EmpireIndex=36, ParticipantGuid=27489, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:026None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29160 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:043NonePresentation Battle 29155: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:119None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29159 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:248NonePresentation Battle 29155: Execute action[16]: ParticipantUnitCreation. EmpireIndex=36, ParticipantGuid=28979, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:265None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29202 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:267NonePresentation Battle 29155: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29201 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:368None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29201 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:04:18:498NonePresentation Battle 29155: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13162, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:529NonePresentation Battle 29155: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:736NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:18:828NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:18:910NonePresentation Battle 29155: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12796, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:910NonePresentation Battle 29155: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:910NonePresentation Battle 29155: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:910NonePresentation Battle 29155: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:18:910NonePresentation Battle 29155: Execute action[21]: EndUnstack. EmpireIndex=36. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:19:389NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:19:431NonePresentation Battle 29155: Execute action[22]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:19:431NonePresentation Battle 29155: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:19:509None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:19:664NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:19:710NonePresentation Battle 29155: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #27489 of empire 36 #27489 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #27489 of empire 36 #27489 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #28979 of empire 36 #28979 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:732None[Preview] PresentationArmy PresentationArmy #28979 of empire 36 #28979 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:733NoneReleasePresentationBattlePreview attacker #27489, defender #13162

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:733None[Preview] PresentationArmy PresentationArmy #27489 of empire 36 #27489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:733None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:733NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:735NoneRestorePresentationBattlePreview created ticket #6909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:19:736NonePresentation Battle 29155: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:19:820NoneRequestRestoreAsyncOperation_Completed for ticket #6909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:04:19:820NoneRestorePresentationBattlePreview skipped due to invalid battle #29155

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:04:19:820NoneRequestAsyncOperation_Dismissed for ticket #6909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:04:19:831NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:20:015NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:20:050NonePresentation Battle 29155: Execute action[25]: UnitTeleport. EmpireIndex=36. UnitGuid=29202, DestTile=[134, 61]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:20:051NonePresentation Battle 29155: Execute action[26]: UnitTeleport. EmpireIndex=36. UnitGuid=29202, DestTile=[135, 62]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:20:051NonePresentation Battle 29155: Execute action[27]: UnitTeleport. EmpireIndex=36. UnitGuid=29202, DestTile=[134, 63]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:20:140NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:20:773NonePresentation Battle 29155: Execute action[28]: EndDeployment. EmpireIndex=36. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:20:774NonePresentation Battle 29155: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:21:456None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:21:941NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:49:346NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:49:384NonePresentation Battle 29155: Execute action[29]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:49:385NonePresentation Battle 29155: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:49:385NonePresentation Battle 29155: Execute action[30]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:49:862NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:50:091NonePresentation Battle 29155: Execute action[31]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:092NonePresentation Battle 29155: Execute action[32]: ReportDeploymentZone. EmpireIndex=36, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:092NonePresentation Battle 29155: Execute action[33]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:093NonePresentation Battle 29155: Execute action[34]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy PresentationArmy #27489 of empire 36 #27489 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:094None[Preview] PresentationArmy PresentationArmy #28979 of empire 36 #28979 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:095None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:095None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:04:50:095None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:095NonePresentation Battle 29155: Execute action[35]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:109NonePresentation Battle 29155: Execute action[36]: StartEmpireRound. EmpireIndex=36. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:110NoneReleasePresentationBattlePreview attacker #27489, defender #13162

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:110None[Preview] PresentationArmy PresentationArmy #27489 of empire 36 #27489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:110None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:04:50:111NonePresentation Battle 29155: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:171None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:50:191NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:50:220UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:04:50:270NonePresentation Battle 29155: Execute action[37]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29159, DestTile=[132, 60]/[132, 60] (health=0.83), Defender =29157 (health =0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:276NonePresentation Battle 29155: Execute action[37]: UnitMove. EmpireIndex=36. UnitGuid=29159, DestTile=[132, 60]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:282NonePresentation Battle 29155: Execute action[37]: UnitGoto. EmpireIndex=36. UnitGuid=29159, DestTile=[133, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:282NonePresentation Battle 29155: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:283NonePresentation Battle 29155: Execute action[37]: UnitGoto. EmpireIndex=36. UnitGuid=29159, DestTile=[133, 60]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:283NonePresentation Battle 29155: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:283NonePresentation Battle 29155: Execute action[37]: UnitGoto. EmpireIndex=36. UnitGuid=29159, DestTile=[132, 60]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:283NonePresentation Battle 29155: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:283NonePresentation Battle 29155: Execute action[37]: UnitAttack. EmpireIndex=36. Attacker=29159 (health=0.83), Defender=29157 (health=0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:387NonePresentation Battle 29155: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:388NonePresentation Battle 29155: Execute action[38]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29202, DestTile=[131, 64]/[131, 64] (health=0.85), Defender =29158 (health =0.61). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:388NonePresentation Battle 29155: Execute action[38]: UnitMove. EmpireIndex=36. UnitGuid=29202, DestTile=[131, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:388NonePresentation Battle 29155: Execute action[38]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[134, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:388NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:389NonePresentation Battle 29155: Execute action[38]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[133, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:389NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:389NonePresentation Battle 29155: Execute action[38]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[132, 65]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:390NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:390NonePresentation Battle 29155: Execute action[38]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[131, 65]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:390NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:390NonePresentation Battle 29155: Execute action[38]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[131, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:391NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:391NonePresentation Battle 29155: Execute action[38]: UnitAttack. EmpireIndex=36. Attacker=29202 (health=0.85), Defender=29158 (health=0.61). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:391NonePresentation Battle 29155: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:392NonePresentation Battle 29155: Execute action[39]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29160, DestTile=[133, 62]/[133, 62] (health=0.78), Defender =29156 (health =0.76). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:392NonePresentation Battle 29155: Execute action[39]: UnitMove. EmpireIndex=36. UnitGuid=29160, DestTile=[133, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:392NonePresentation Battle 29155: Execute action[39]: UnitGoto. EmpireIndex=36. UnitGuid=29160, DestTile=[133, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:392NonePresentation Battle 29155: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:393NonePresentation Battle 29155: Execute action[39]: UnitAttack. EmpireIndex=36. Attacker=29160 (health=0.78), Defender=29156 (health=0.76). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:393NonePresentation Battle 29155: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:393NonePresentation Battle 29155: Execute action[40]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29201, DestTile=[132, 63]/[132, 63] (health=0.85), Defender =29158 (health =0.31). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:394NonePresentation Battle 29155: Execute action[40]: UnitMove. EmpireIndex=36. UnitGuid=29201, DestTile=[132, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:394NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[133, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:394NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:394NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[134, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:395NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:395NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[134, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:395NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:395NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[134, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:396NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:396NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[133, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:396NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:397NonePresentation Battle 29155: Execute action[40]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[132, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:397NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:397NonePresentation Battle 29155: Execute action[40]: UnitAttack. EmpireIndex=36. Attacker=29201 (health=0.85), Defender=29158 (health=0.31). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:398NonePresentation Battle 29155: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:398NonePresentation Battle 29155: Execute action[41]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:04:50:443NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:50:629NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:50:739NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:50:817NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:52:029None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:52:451NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:55:791NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:55:958NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:56:520NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:56:525None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:56:696NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:04:56:946NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:04:58:390None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:04:58:794NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:05:02:838NonePresentation Battle 29155: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:02:838NonePresentation Battle 29155: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:02:838NonePresentation Battle 29155: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:02:838NonePresentation Battle 29155: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:02:838NonePresentation Battle 29155: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:02:839NonePresentation Battle 29155: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:091NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:03:263NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:03:364NonePresentation Battle 29155: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:364NonePresentation Battle 29155: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:364NonePresentation Battle 29155: Execute action[50]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:365NonePresentation Battle 29155: Execute action[51]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:365NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:05:03:365NonePresentation Battle 29155: Execute action[51]: UnitJoined. EmpireIndex=0. UnitGuid=29267, DestTile=[135, 59]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:381NonePresentation Battle 29155: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:03:806None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:05:04:181NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:05:19:774NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:19:853NonePresentation Battle 29155: Execute action[52]: UnitRemoved. EmpireIndex=0. UnitGuid=29267, DestTile=[135, 59]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:19:859NonePresentation Battle 29155: Execute action[53]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=29268. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:19:860NonePresentation Battle 29155: Execute action[53]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:20:427None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:05:20:840NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:05:43:206NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:43:288NonePresentation Battle 29155: Execute action[54]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:288NonePresentation Battle 29155: Execute action[55]: UnitMove. EmpireIndex=0. UnitGuid=29268, DestTile=[133, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:289NonePresentation Battle 29155: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[135, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:289NonePresentation Battle 29155: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:289NonePresentation Battle 29155: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[134, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:296NonePresentation Battle 29155: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:296NonePresentation Battle 29155: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[133, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:297NonePresentation Battle 29155: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:297NonePresentation Battle 29155: Execute action[55]: UnitJoined. EmpireIndex=0. UnitGuid=29267, DestTile=[135, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:43:884None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:05:44:265NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:05:45:364NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:45:502NonePresentation Battle 29155: Execute action[56]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:46:047NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:46:059None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:05:46:137NonePresentation Battle 29155: Execute action[57]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=29267. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:46:137NonePresentation Battle 29155: Execute action[57]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:05:46:182NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:05:46:482NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:05:48:009None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:05:48:437NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:06:30:346NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:30:417NonePresentation Battle 29155: Execute action[58]: UnitAttack. EmpireIndex=0. Attacker=29267 (health=1.00), Defender=29160 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:30:439NonePresentation Battle 29155: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:30:481NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:31:031None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:06:31:441NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:06:32:567NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:32:722NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:32:797NonePresentation Battle 29155: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:32:797NonePresentation Battle 29155: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:33:248None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:06:33:652NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:06:35:092NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:35:167NonePresentation Battle 29155: Execute action[61]: UnitAttack. EmpireIndex=0. Attacker=29268 (health=0.82), Defender=29159 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:35:234NonePresentation Battle 29155: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:35:755None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:06:36:186NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:06:37:315NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:06:37:385NonePresentation Battle 29155: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:37:386NonePresentation Battle 29155: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:06:37:984None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:06:38:447NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:21:931NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:22:009NonePresentation Battle 29155: Execute action[64]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:009NonePresentation Battle 29155: Execute action[65]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:009NonePresentation Battle 29155: Execute action[66]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:055NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:22:276NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:22:379NonePresentation Battle 29155: Execute action[67]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:380NonePresentation Battle 29155: Execute action[68]: StartEmpireRound. EmpireIndex=36. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:381NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:07:22:381NonePresentation Battle 29155: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:381NonePresentation Battle 29155: Execute action[69]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29202, DestTile=[131, 62]/[131, 62] (health=0.69), Defender =29157 (health =0.25). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:381NonePresentation Battle 29155: Execute action[69]: UnitMove. EmpireIndex=36. UnitGuid=29202, DestTile=[131, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:382NonePresentation Battle 29155: Execute action[69]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[130, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:383NonePresentation Battle 29155: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:383NonePresentation Battle 29155: Execute action[69]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[129, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:383NonePresentation Battle 29155: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:384NonePresentation Battle 29155: Execute action[69]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[130, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:384NonePresentation Battle 29155: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:384NonePresentation Battle 29155: Execute action[69]: UnitGoto. EmpireIndex=36. UnitGuid=29202, DestTile=[131, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:385NonePresentation Battle 29155: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:385NonePresentation Battle 29155: Execute action[69]: UnitAttack. EmpireIndex=36. Attacker=29202 (health=0.69), Defender=29157 (health=0.25). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:385NonePresentation Battle 29155: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:386None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #29202 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:07:22:472NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:22:549NonePresentation Battle 29155: Execute action[70]: UnitMoveAndAttack. EmpireIndex=36. Attacker=29201, DestTile=[133, 62]/[133, 62] (health=0.68), Defender =29156 (health =0.48). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:549NonePresentation Battle 29155: Execute action[70]: UnitMove. EmpireIndex=36. UnitGuid=29201, DestTile=[133, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:549NonePresentation Battle 29155: Execute action[70]: UnitGoto. EmpireIndex=36. UnitGuid=29201, DestTile=[133, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:550NonePresentation Battle 29155: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:550NonePresentation Battle 29155: Execute action[70]: UnitAttack. EmpireIndex=36. Attacker=29201 (health=0.68), Defender=29156 (health=0.48). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:551NonePresentation Battle 29155: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:551NonePresentation Battle 29155: Execute action[71]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:22:731None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:22:822NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:22:962NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:23:192NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:24:654None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:25:121NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:27:859NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:28:118NonePresentation Battle 29155: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:118NonePresentation Battle 29155: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:372NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:28:460NonePresentation Battle 29155: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:461NonePresentation Battle 29155: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:461NonePresentation Battle 29155: Execute action[76]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:461NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:07:28:461NonePresentation Battle 29155: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:28:549None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:28:977NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:30:498None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:30:913NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:35:332NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:35:418NonePresentation Battle 29155: Execute action[77]: UnitAttack. EmpireIndex=0. Attacker=29267 (health=1.00), Defender=29201 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:35:428NonePresentation Battle 29155: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:35:463NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:35:913None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:36:333NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:07:38:724NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:38:808NonePresentation Battle 29155: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:38:809NonePresentation Battle 29155: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:07:38:850NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:07:39:378None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:07:39:782NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:29:227NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:29:310NonePresentation Battle 29155: Execute action[80]: UnitMove. EmpireIndex=0. UnitGuid=29268, DestTile=[132, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:29:311NonePresentation Battle 29155: Execute action[80]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[132, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:29:311NonePresentation Battle 29155: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:29:869None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:30:275NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:30:772NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:30:856NonePresentation Battle 29155: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:30:891NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:31:827None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:32:226NoneThe AI decision process took 1,1 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:37:370NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:37:453NonePresentation Battle 29155: Execute action[82]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:453NonePresentation Battle 29155: Execute action[83]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:453NonePresentation Battle 29155: Execute action[84]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:721NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:37:802NonePresentation Battle 29155: Execute action[85]: NewRound. Round=2. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:803NonePresentation Battle 29155: Execute action[86]: StartEmpireRound. EmpireIndex=36. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:803NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:37:804NonePresentation Battle 29155: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:882NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:37:977NonePresentation Battle 29155: Execute action[87]: UnitAttack. EmpireIndex=36. Attacker=29202 (health=0.45), Defender=29158 (health=0.08). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:980NonePresentation Battle 29155: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:37:980NonePresentation Battle 29155: Execute action[88]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:38:038None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:38:248NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:38:454NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:39:958None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:40:413NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:41:978NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:42:070NonePresentation Battle 29155: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:42:071NonePresentation Battle 29155: Execute action[90]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:42:071NonePresentation Battle 29155: Execute action[91]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:42:071NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:42:072NonePresentation Battle 29155: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:42:114NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:42:654None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:43:042NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:50:565NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:50:930NonePresentation Battle 29155: Execute action[92]: UnitMove. EmpireIndex=0. UnitGuid=29156, DestTile=[130, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:930NonePresentation Battle 29155: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[131, 63]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:931NonePresentation Battle 29155: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:931NonePresentation Battle 29155: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[130, 63]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:932NonePresentation Battle 29155: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:932NonePresentation Battle 29155: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[130, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:50:932NonePresentation Battle 29155: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:51:203None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:51:613NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:53:758NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:53:916NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:54:077NonePresentation Battle 29155: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:54:437None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:54:837NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:56:215NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:56:300NonePresentation Battle 29155: Execute action[94]: UnitMoveAndAttack. EmpireIndex=0. Attacker=29268, DestTile=[132, 62]/[132, 62] (health=0.64), Defender =29202 (health =0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:300NonePresentation Battle 29155: Execute action[94]: UnitMove. EmpireIndex=0. UnitGuid=29268, DestTile=[132, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:301NonePresentation Battle 29155: Execute action[94]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[132, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:301NonePresentation Battle 29155: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:301NonePresentation Battle 29155: Execute action[94]: UnitAttack. EmpireIndex=0. Attacker=29268 (health=0.64), Defender=29202 (health=0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:304NonePresentation Battle 29155: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:305NonePresentation Battle 29155: Execute action[95]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:56:557NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:56:709NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:56:840None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:57:271NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:58:777NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:58:934NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:58:985None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:08:59:423NoneThe AI decision process took 1,3 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:08:59:550NonePresentation Battle 29155: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:550NonePresentation Battle 29155: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:561NonePresentation Battle 29155: Execute action[98]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:561None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29267 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:08:59:561NonePresentation Battle 29155: Execute action[98]: UnitMove. EmpireIndex=0. UnitGuid=29156, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[130, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[130, 64]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[131, 64]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[131, 65]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[132, 65]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[133, 64]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[132, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29156, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:562NonePresentation Battle 29155: Execute action[98]: UnitMove. EmpireIndex=0. UnitGuid=29157, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29157, DestTile=[132, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29157, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitMove. EmpireIndex=0. UnitGuid=29158, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29158, DestTile=[132, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29158, DestTile=[133, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitMove. EmpireIndex=0. UnitGuid=29268, DestTile=[135, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[132, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[133, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[134, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[135, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:563NonePresentation Battle 29155: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=29268, DestTile=[135, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:565NonePresentation Battle 29155: Execute action[99]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:861NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:08:59:931NonePresentation Battle 29155: Execute action[100]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:08:59:931None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:931None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:955None[Preview] PresentationArmy PresentationArmy #12796 of empire 0 #12796 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:956None[Preview] PresentationArmy PresentationArmy #12796 of empire 0 #12796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:959None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12796 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:960None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:960None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:08:59:960NoneCould not find PresentationBattlePreview with armyEntityGUID=27489, targetEntityGUID=13162.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:09:01:108None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:01:619NoneThe AI decision process took 1,5 seconds to be executed (1,1 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:03:749NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:03:876NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:04:447None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:04:871NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:08:882NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:09:058NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:09:658None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:09:904NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:10:068NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:10:114NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:11:013NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:11:191NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:11:766None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:11:972NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:12:106NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:12:262NoneThe AI decision process took 1,3 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:14:002None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:14:523NoneThe AI decision process took 1,5 seconds to be executed (1,0 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:16:052None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:16:549NoneThe AI decision process took 1,5 seconds to be executed (1,0 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:09:16:559NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:09:16:560NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:09:17:200NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:09:20:977None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:09:21:434NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:12:18:829NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:12:18:934NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:12:19:636None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:12:20:091NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:12:38:872NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:12:38:993NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:12:39:648None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:12:40:096NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:12:55:637NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:12:56:340None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:12:56:853NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:13:05:671NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:05:799NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:05:921NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:06:392None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:13:06:758NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:06:848NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:06:863NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:13:07:749NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:07:849NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:08:427None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:13:08:752NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:08:845NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:08:900NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:13:09:711NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:09:881NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:10:451None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:13:10:851NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:10:916NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:13:10:959NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:11:738NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:11:912NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:13:12:512None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:13:12:945NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:13:14:460None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:13:14:904NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:14:17:239NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:14:18:117None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:14:18:573NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:14:28:319NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:14:28:986None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:14:29:388NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:15:32:067NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:15:32:680None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:15:33:120NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:15:35:158NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:160NoneCreatePresentationBattlePreview attacker #13162, defender #22912, ticketnumber #9452.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:171NoneCannot go from [133, 62] to [134, 61] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

13:15:35:281NoneRequestAsyncOperation_Completed for ticket #9452.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:15:35:283NonePreparePresentationBattlePreview attacker #13162, defender #22912, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:15:35:284NoneRequestAsyncOperation_Dismissed for ticket #9452.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:15:35:870NoneDisplayPresentationBattlePreview attacker 13162, defender 22912

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:15:35:870None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:870None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13162 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:35:871None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:35:872None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358NoneHidePresentationBattlePreview for ticket #9452 with current ticket #9452.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:15:37:358NoneHidePresentationBattlePreview attacker #13162, defender #22912

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:358None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13165 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13164 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #23080 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22911 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #24160 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:359None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23848 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:15:37:367NoneReleasePresentationBattlePreview attacker #13162, defender #22912

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:367None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:367None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #22912 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:367None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:367None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #20734 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:37:367None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:15:42:432NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:15:43:012None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:15:43:415NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:16:05:163NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:165NoneCreatePresentationBattlePreview attacker #12796, defender #13308, ticketnumber #9562.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:347NoneRequestAsyncOperation_Completed for ticket #9562.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:16:05:347NonePreparePresentationBattlePreview attacker #12796, defender #13308, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:16:05:347NoneRequestAsyncOperation_Dismissed for ticket #9562.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:16:05:897NoneDisplayPresentationBattlePreview attacker 12796, defender 13308

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:16:05:898None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:05:898None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:09:338NonePreview Loading completed attacker 12796, defender 13308

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:16:11:916NoneHidePresentationBattlePreview for ticket #9562 with current ticket #9562.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:16:11:916NoneHidePresentationBattlePreview attacker #12796, defender #13308

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #7618 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12798 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:11:916None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:16:11:916NoneReleasePresentationBattlePreview attacker #12796, defender #13308

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:917None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:917None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:11:917None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:16:13:682NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:16:14:195None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:16:14:606NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:17:40:421NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:40:585NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:40:897NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:41:193None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:17:41:545NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:41:613NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:17:41:698NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:42:520NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:42:628NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:43:153None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:17:43:412NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:43:625NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:17:43:641NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:43:854NonePresentation Battle 29279: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:855NonePresentation Battle 29279: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12796. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:855NonePresentation Battle 29279: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:855NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:17:43:866NoneRestorePresentationBattlePreview created ticket #9915.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:17:43:866NonePresentation Battle 29279: Execute action[3]: ParticipantJoined. EmpireIndex=8, Guid=22912, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:867NonePresentation Battle 29279: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=13162, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:867None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:17:43:867NonePresentation Battle 29279: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=12796, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:867NonePresentation Battle 29279: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:872NonePresentation Battle 29279: Execute action[7]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:887NonePresentation Battle 29279: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:887NonePresentation Battle 29279: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:43:888None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:17:43:888None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:17:43:888None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:17:43:888NoneRequestRestoreAsyncOperation_Completed for ticket #9915.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:17:43:888NoneRestorePresentationBattlePreview skipped due to ended battle #29279

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:17:43:888NoneRequestAsyncOperation_Dismissed for ticket #9915.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:17:44:504None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:17:44:660NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:44:910NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:44:950NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:17:44:967NonePresentation Battle 29279: Execute action[10]: ContenderConfirmed. EmpireIndex=8 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:17:46:532None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:17:46:966NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:17:48:133NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:17:48:819None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:17:49:253NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:18:11:396NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:11:462NonePresentation Battle 29279: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:11:462NonePresentation Battle 29279: Execute action[12]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:11:462NonePresentation Battle 29279: Execute action[13]: ParticipantUnitCreation. EmpireIndex=8, ParticipantGuid=22912, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:11:469None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #29286 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:18:11:469NonePresentation Battle 29279: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:11:634None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #29285 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:18:11:785None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #29284 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:18:11:934None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #29283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:18:11:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #29283 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

13:18:12:061None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:18:12:082NonePresentation Battle 29279: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13162, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:083NonePresentation Battle 29279: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:083NonePresentation Battle 29279: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12796, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:083NonePresentation Battle 29279: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:084NonePresentation Battle 29279: Execute action[16]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:084NonePresentation Battle 29279: Execute action[17]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:476NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:12:534NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:18:12:545NonePresentation Battle 29279: Execute action[18]: EndUnstack. EmpireIndex=8. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:629NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:12:702NonePresentation Battle 29279: Execute action[19]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:702NonePresentation Battle 29279: Execute action[20]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:12:741NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:12:945NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:13:030NonePresentation Battle 29279: Execute action[21]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #22912 of empire 8 #22912 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #22912 of empire 8 #22912 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030NoneReleasePresentationBattlePreview attacker #22912, defender #13162

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #22912 of empire 8 #22912 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030None[Preview] PresentationArmy PresentationArmy #13162 of empire 0 #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:030NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:033NoneRestorePresentationBattlePreview created ticket #10049.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:13:034NonePresentation Battle 29279: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:13:099NoneRequestRestoreAsyncOperation_Completed for ticket #10049.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:18:13:099NoneRestorePresentationBattlePreview skipped due to invalid battle #29279

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:18:13:099NoneRequestAsyncOperation_Dismissed for ticket #10049.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:18:13:101NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:18:13:188NonePresentation Battle 29279: Execute action[22]: EndDeployment. EmpireIndex=8. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:13:189NonePresentation Battle 29279: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:18:14:074None[Empire 7] No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy in settlement 17108.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:18:14:496NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:18:33:339NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

13:18:33:344NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

13:18:33:344NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

13:18:33:346NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

13:18:33:348NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:33:348NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

13:18:33:491NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

13:18:33:922NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

13:18:33:924NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

13:18:33:925None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

13:18:34:502NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

13:18:34:503NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:34:503NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

13:18:34:505NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

13:18:34:513NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

13:18:34:514NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

13:18:34:514NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

13:18:34:659NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:34:973NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:34:998NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:027NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:049NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:103NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:132NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:273NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:339NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:422NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:18:35:678NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

13:18:35:698NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

13:18:35:910NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

13:18:35:939NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:18:40:012NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:015NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:045NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:046NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:066NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:066NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:067NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:068NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:073NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:091NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:093NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:093NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:093NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:093NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:094NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:094NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:110NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:156NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:157NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:157NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:157NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:157NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:158NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:158NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:161NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:164NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:179NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:204NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:210None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:210None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:210None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:210None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:211None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:213None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:40:217None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:41:160None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

13:18:41:173NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

13:18:41:174NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:18:41:199NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

13:18:41:200NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:18:42:293NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:18:42:575NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:18:42:582NoneLoading AI save: Italians Turn 245.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

13:18:43:077NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:18:43:104NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:18:43:446NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:18:43:717NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

13:18:43:718NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:18:43:809NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:18:45:215NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:45:280NoneGround materials using mid res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

13:18:45:679NoneSculpting elements using mid res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:45:679NoneSculpting elements using mid res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

13:18:46:527NoneRivers using mid res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:18:46:527NoneRivers using mid res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:18:46:527NoneRivers using mid res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:18:46:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:552None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:18:46:556NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:557None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:18:46:558None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

13:18:46:558NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:558NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:558NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:562NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:565NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:567NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:567NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:18:46:574NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:18:46:574NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:46:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:340NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:373NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:56:380NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:18:59:409NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:01:340NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:01:340NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:03:042NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:04:931NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:04:931NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:04:931NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:06:636NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:06:636NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:06:636NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:06:636NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:06:637NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:764NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:765NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:08:765NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:823NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

13:19:10:823NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:10:823NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

13:19:10:823NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:10:824NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:12:692NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:12:737NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:19:24:182NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:24:186NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:24:186NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:24:186NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:24:187NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:24:847NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:24:850NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:24:850NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:27:105NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:19:27:105NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:19:27:105NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:19:27:226NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:27:226NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:27:226NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:27:226NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:29:055NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:29:475NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:29:475NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:29:475NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:29:475NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:29:937NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:30:148NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:148NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:149NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:150NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:150NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:151NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:152NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:154NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:154NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:30:855NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:31:154NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:31:524NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:31:592NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:31:592NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:31:592NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:31:592NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:31:875NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:32:202NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:32:503NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:32:755NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:32:819NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:32:819NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:32:820NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:32:856NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

13:19:32:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #23775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:32:970None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #29145 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:32:979None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:32:988None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:32:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #24308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:000None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #29152 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:004None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23746 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:012None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:018None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:030None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #17193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:042None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22912 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:047None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17875 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:051None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #27832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:057None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27634 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:061None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26045 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:071None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #22876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #27157 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:089None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:101None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:105None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #27494 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #22429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:117None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #15834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:120None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #18207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #14155 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:129None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27199 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #25702 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:148None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #23968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:152None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26774 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:155None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18518 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:158None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #14834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:165None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #24498 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:173None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #26769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:176None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #16895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:179None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #23847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:183None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #28056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:187None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19178 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:205None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21207 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:232None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27193 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:236None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28371 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:240None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16894 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27185 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:249None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #28973 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:254None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28641 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:258None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25407 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:265None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #27177 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:273None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #18612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:277None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #27299 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:282None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27485 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:287None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #26781 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #20734 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:298None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27334 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:301None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #27166 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:303None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13297 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:311None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #21584 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:329None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:336None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27620 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:341None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #19260 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:343None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #24766 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:354None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:361None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #23972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:367None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24140 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:372None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6511 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:375None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24356 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:389None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:396None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #26467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:400None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #25877 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #16142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:416None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #26050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:426None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:438None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #21490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #2278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:457None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #23753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:461None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #26605 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:465None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12676 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:471None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23092 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:483None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #17339 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:486None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #27293 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26253 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:496None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #15699 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:498None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #26598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #18209 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:507None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #26592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #25520 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:33:516NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 50145 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

13:19:33:522UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:33:542NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

13:19:33:554NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

13:19:33:555NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

13:19:33:555NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

13:19:33:609NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

13:19:33:614NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

13:19:33:650NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:34:157NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:34:161NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:34:561UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:34:875NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:35:045NonePresentation Battle 28670: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2147090432, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:045NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:35:049NoneRestorePresentationBattlePreview created ticket #10075.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:19:35:049NonePresentation Battle 28670: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=27, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=27, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: ContenderJoined. EmpireIndex=2, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: SetAutoResolveFor. EmpireIndex=2, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:050NonePresentation Battle 28670: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:051NonePresentation Battle 28670: Execute action[1]: ParticipantJoined. EmpireIndex=27, Guid=27199, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:051NonePresentation Battle 28670: Execute action[2]: ParticipantJoined. EmpireIndex=27, Guid=28677, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:052NonePresentation Battle 28670: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=28672, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:052NonePresentation Battle 28670: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=1807, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:052NonePresentation Battle 28670: Execute action[5]: StartSiege. EmpireIndex=27. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:052NonePresentation Battle 28670: Execute action[5]: UpdateSiegeStatus. Stock=6.00, Net=3.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

13:19:35:299NoneAI Synchronization took 479,3723ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:19:36:574NoneRequestRestoreAsyncOperation_Completed for ticket #10075.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:19:36:574NoneRestorePresentationBattlePreview skipped due to invalid battle #28670

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:19:36:574NoneRequestAsyncOperation_Dismissed for ticket #10075.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:19:36:580NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:36:839NoneAI post synchronization passes took 1,5 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:19:37:539NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:40:251None[Empire 8] No suitable tiles found to place construction Extension_Era1_Nubia in settlement 1738.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

13:19:41:230NoneThe AI decision process took 5,9 seconds to be executed (4,1 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:19:42:129NoneAI Synchronization took 465,1391ms at frame 93 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:19:43:608NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:19:44:220NoneAI Synchronization took 479,542ms at frame 128 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:19:45:371NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:45:662NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:45:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:45:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25688 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:45:952None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #28007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:19:45:982NoneThe AI decision process took 1,8 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:19:46:064NoneAI Synchronization took 32,3076ms at frame 140 (entities created: 0 deleted: 0 synchronized: 1 last entity synchronized: 8732 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:19:46:086NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:46:524NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:47:848NoneThe AI decision process took 1,7 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:19:48:081NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:19:49:324NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:02:550NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:03:499NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:07:166NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:08:435NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:16:827NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:16:971NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:17:328NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:17:934NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:18:127NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:18:257NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:18:762NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:18:935NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:19:847NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:19:947NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:20:111NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:20:584NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

13:20:20:748NoneAI Synchronization took 20,631ms at frame 168 (entities created: 0 deleted: 0 synchronized: 12 last entity synchronized: 8551 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:20:21:149NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:21:533NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:21:884NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:22:029NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:22:384NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:22:872NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:22:961NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:24:425NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:20:29:367NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:20:30:711NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:08:417NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:09:822NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:13:840NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:13:840NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:14:702NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:24:062NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:25:591NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:26:438NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:443NoneCreatePresentationBattlePreview attacker #13162, defender #20362, ticketnumber #10920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:557NoneRequestAsyncOperation_Completed for ticket #10920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:21:26:558NonePreparePresentationBattlePreview attacker #13162, defender #20362, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:21:26:559NoneRequestAsyncOperation_Dismissed for ticket #10920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:21:26:661NoneHidePresentationBattlePreview for ticket #10920 with current ticket #10920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:21:26:661NoneReleasePresentationBattlePreview attacker #13162, defender #20362

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:662None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #13162 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:663None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12796 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:663None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #17193 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:26:664None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #14834 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:21:33:262NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:33:369NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:34:314NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:34:454NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:34:855NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:34:921NoneAI Synchronization took 20,8558ms at frame 190 (entities created: 0 deleted: 0 synchronized: 7 last entity synchronized: 8541 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:21:35:386NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:35:623NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:36:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:36:291NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:36:449NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:36:559NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:37:122NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:37:221NoneAI Synchronization took 25,9537ms at frame 203 (entities created: 0 deleted: 0 synchronized: 1 last entity synchronized: 8682 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:21:38:907NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:41:985NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:42:335NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:43:173NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:43:332NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:43:542NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:44:122NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:44:233NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:45:588NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:47:450NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:21:50:021NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:21:51:351NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:05:824NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:05:949NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:06:953NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:07:226NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:07:476NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:07:619NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

13:22:07:799NoneAI Synchronization took 21,0841ms at frame 232 (entities created: 0 deleted: 0 synchronized: 5 last entity synchronized: 9173 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

13:22:07:862NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:08:075NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:08:998NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:09:369NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:11:249NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:19:519NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:20:493NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:37:473NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:38:730NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:47:109NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:47:207NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:47:962NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:48:472NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:50:091NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:50:459NoneThe AI decision process took 1,4 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:52:616NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:22:54:693NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:22:56:373NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:23:01:123NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:02:456NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:23:30:781NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:32:074NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:23:48:239NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:250NoneCannot go from [26, 37] to [29, 40] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

13:23:48:262NoneCreatePresentationBattlePreview attacker #22695, defender #22690, ticketnumber #11976.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:265NoneRequestAsyncOperation_Completed for ticket #11976.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

13:23:48:265NonePreparePresentationBattlePreview attacker #22695, defender #22690, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:23:48:265NoneRequestAsyncOperation_Dismissed for ticket #11976.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

13:23:48:753NoneDisplayPresentationBattlePreview attacker 22695, defender 22690

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:23:48:753None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:753None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22695 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:48:753None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:753None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:753None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:48:753None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #25397 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #24771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:48:754None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:50:421NonePreview Loading completed attacker 22695, defender 22690

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:23:52:649NoneHidePresentationBattlePreview for ticket #11976 with current ticket #11976.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:23:52:649NoneHidePresentationBattlePreview attacker #22695, defender #22690

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22700 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22699 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22698 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22697 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #22696 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22692 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22691 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22694 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #22693 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

13:23:52:649NoneReleasePresentationBattlePreview attacker #22695, defender #22690

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:650None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #22695 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:650None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #22690 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:650None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #25397 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:52:650None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #24771 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:23:57:547NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:57:655NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:58:578NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:58:685NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:58:928NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:23:59:604NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:23:59:718NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:24:00:992NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:24:02:912NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:24:04:313NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:24:04:421NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:24:05:712NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:25:45:536NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:25:45:732NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:25:45:943NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:25:46:930NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:25:48:861NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:25:59:085NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:00:307NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:26:02:991NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:04:249NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:26:06:890NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:08:152NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:26:12:977NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:26:12:977NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:26:14:085NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:18:703NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:20:082NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:26:28:752NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:30:160NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:26:47:364NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

13:26:48:754NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

13:29:35:211NoneShutting down...

Amplitude.Framework.Application+d__101:MoveNext()

13:29:35:495NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

13:29:35:500NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:567NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:569NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:569NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:605NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:612NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:616NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:618NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:633NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:633NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:643NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:648NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:650NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:652NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:653NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:654NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:655NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:657NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:658NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:659NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:661NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:663NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:665NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:666NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:668NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:671NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:674NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:676NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:678NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:679NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:680NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:681NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:682NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:683NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:684NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:686NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:687NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:689NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:691NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:693NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:694NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:695NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:697NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:699NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:700NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:701NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:702NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:704NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:705NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

13:29:35:705NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:713NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:717NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:720NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:720NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:721NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:722NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:723NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:724NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:726NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

13:29:35:904NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)

13:29:35:911NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

13:29:36:033UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__149:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:29:43:466UI Steam[UI] Finished unloading windows in 7,4 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__149:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:29:43:611NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

13:29:43:613None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

13:29:44:058NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:205NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:221NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:234NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:243NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:266NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:278NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:310NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:338NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:372NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

13:29:44:477NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

13:29:44:491NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

13:29:44:591NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

13:29:44:758NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

13:29:44:991NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

13:29:44:992NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

13:29:44:992NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

13:29:44:992NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

13:29:44:993NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:29:44:993NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

13:29:45:244NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

13:29:45:375NoneShutdown complete.

Amplitude.Framework.Application+d__101:MoveNext()